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Hi Timothy R. Cook, you recently wrote in povray.binaries.animations:
> BtW, I noticed that the normal doesn't change position while the
> pieces rotate, giving a somewhat disconcerting appearance. How
> would I fix THAT?
Did you apply the material to the referenced object or the group? It
needs to be applied to the single object (Iris01). Then it
automatically stays fixed with the object, so that when you rotate it,
the texture goes with it (provided you have left the texture
coordinate at the default 'local' setting).
Followups to moray.win
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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