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ron### [at] povrayorg (Ron Parker) wrote in
<slr### [at] fwicom>:
>On 5 Sep 2001 21:18:22 -0400, Michael Davis wrote:
>>First, I'm seeing some sort of corruption on an object using the
>>crackle pattern for both the pigment and normal aspects of the
>>texture. Specifically, there are lots of horizontal streaks
>>running across the surface of the object in one area of it. I
>>haven't seen anything like this rendering the same scene under
>>either version 3.1g or MegaPov 0.7 (also for Windows).
>
>Any chance you can provide a scene file that shows just this
>effect without all of the other stuff?
Try this one. It has the same object, and the camera's been moved a
bit closer, so you should be able to see it better (assuming it isn't
just a problem on my system). The effect should be visible in the
middle portion of the image.
I've played with it a bit more on my own and discovered that the
problem goes away if you remove Piece1 (the union of 7 tori) from the
scene, and still seems to appear (although it's harder to see) if
Piece1 is the only thing in the scene.
------
camera {
location <-20, 20, -20>-(<-20,20,-20>-<-5,20,3>)/2
look_at <-5, 20, 3>
}
light_source { <-5, 20, 3> + 0.3*<10, 0, 23> + <0, 20, 0> rgb 1.0 }
#local Tex1 = texture {
pigment {
crackle
scale 1.25
color_map {
[0.00 rgb <0.00, 0.10, 0.10> ]
[0.10 rgb <0.00, 0.30, 0.30> ]
[0.50 rgb <0.20, 0.60, 0.60> ]
[1.00 rgb <0.30, 0.70, 0.70> ]
}
}
normal {
crackle 2.0
scale 1.25
}
finish {
reflection 0.3
specular 0.2 roughness 0.1
}
}
#local Piece1 = union {
#local NumRings=7;
#local i=0;
#while (i<NumRings)
torus {
0.9, 0.1
sturm
scale <6.25, 1.25, 6.25>
rotate z*180*i/NumRings
translate <0, 0, -9.375>
texture { Tex1 }
}
#local i=i+1;
#end
}
#local Piece2 = sphere {
<0,0,0>,1
scale <7.5, 1.875, 12.5>
texture { Tex1 }
}
union
{
object { Piece1 }
object { Piece2 }
rotate <0, 180, 0>
rotate <0, 0, 25>
rotate <0, 15, 0>
rotate <-35, 0, 0>
translate <-5, 20, 3> + 0.3*<10, 0, 23>
}
------
I hope this helps. Let me know if you need anything else.
--
Michael Davis
siv### [at] mindspringcom
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