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On Sat, 10 Mar 2001 17:39:07 -0600, "Bob H." <omn### [at] msn com>
wrote:
>Reminds me of an art gallery in Huntsville, AL when they had various glass
>scultures on display. Esp. the first and last renderings. There were some
>with metals added. I never got around to modelling any from the photos I
>made.
>Seems to me you didn't use MegaPov for these. Would improve them a lot I
>believe.
MegaPov was used, but the only features used were blurred reflections,
variable reflection, method 3 media and radiosity.
Fade_color was not used as absorption media gave a better glass
effect. (Fade_color gives the glass an appearance of being an ambient
light source.)
Photons were not used as test renders with photons showed no
improvements over regular caustics for 1 and 2, so I didn't try it for
the others.
I'm currently rendering a new Sculpture (number 6), also tested with
photons, and again gone for plain caustics.
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