POV-Ray : Newsgroups : povray.programming : [BUG] POVRay excessive memory consumption : Re: [BUG] POVRay excessive memory consumption Server Time
8 Jul 2024 19:44:39 EDT (-0400)
  Re: [BUG] POVRay excessive memory consumption  
From: Christoph Hormann
Date: 24 Jan 2004 15:42:03
Message: <8o1be1-06e.ln1@triton.imagico.de>
Wolfgang Wieser wrote:
> [...]
> 
> But about things like my "radial slope pattern" (rather small and simple) 
> or the "progressive refinement patch" (which would require somebody else 
> write the windows/mac - related part). 

The PRT patch is on the 'considered' list of MegaPOV for some time now 
but without support on the other platforms it won't be included.  You 
say 'somebody else' should write that but that's not the way it is 
likely to work.

I only had a quick look at the implementation but the design is somewhat 
problematic - you implement a lot of stuff in a new C++ class but this 
no way forms a well defined unit inside POV.  Implementing a new render 
method in a C++ class does not make POV-Ray a C++ program and it will be 
quite painful to apply other changes to this part afterwards. Not to 
mention that text output via fprintf(stderr, ...) is not the right way.

Christoph

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