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Wolfgang Wieser wrote:
> [...]
>
> But about things like my "radial slope pattern" (rather small and simple)
> or the "progressive refinement patch" (which would require somebody else
> write the windows/mac - related part).
The PRT patch is on the 'considered' list of MegaPOV for some time now
but without support on the other platforms it won't be included. You
say 'somebody else' should write that but that's not the way it is
likely to work.
I only had a quick look at the implementation but the design is somewhat
problematic - you implement a lot of stuff in a new C++ class but this
no way forms a well defined unit inside POV. Implementing a new render
method in a C++ class does not make POV-Ray a C++ program and it will be
quite painful to apply other changes to this part afterwards. Not to
mention that text output via fprintf(stderr, ...) is not the right way.
Christoph
--
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HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 11 Jan. 2004 _____./\/^>_*_<^\/\.______
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