Hi all,
is there a general procedure for converting V3.1 textures with filter
and transmit to V3.5 textures? For example, swopping the two
components? And is this relevant for non-layered textures, too?
The reason I ask is so that I may offer to make this conversion
automatically when Moray V3.5 reads in an older scene....
Thanks for any help you can provide...
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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