POV-Ray : Newsgroups : povray.newusers : Curving cylinders and cones? : Re: Curving cylinders and cones? Server Time
5 Sep 2024 12:19:52 EDT (-0400)
  Re: Curving cylinders and cones?  
From: ingo
Date: 2 Oct 2000 15:25:18
Message: <8FC1D53A0seed7@204.213.191.228>
Simon Lemieux wrote:

>> Did you consider using torii for this?  You can cut them into smaller
>> pieces using CSG.
>
>The donut-like object?  nah... It would be a bit complicated to
>calculate the scales in every dimension to get the exact curve I want,
>cut the segment I want and translate it where I want...
>
>I guess this means there are no such command as "curve" or "bend" or
>"twist"... I'll have to experiment with a few methods and see which is
>the best... 

If triangles are ok, you could have a look at the Striscia macro.
http://members.nbci.com/dvarrazzo/


Ingo

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