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tho### [at] trf de (Thorsten Froehlich) wrote in <395a47bc@news.povray.org>:
>In article <8F617F84Elavendersmith@204.213.191.228> ,
>lav### [at] hotmail com (lavender) wrote:
>
>> But Povray in all of its power can not even
>> brake up the image into chunks and pass those to nodes to render and
>> return the part of the image. This IS a simple venture. I have built
>> an external system to do just this but it is clumsey. Even simpler is
>> to send frames out to different systems. This would help also.
>
>While this is easy to implement on _one_ platform, doling it on multiple
>platforms is an extreme amount of work. How many of the "professional"
>programs can do this on more than just a few Unix platforms? The
>answers is simple: None. Pixar added Windows NT support for RenderMan
>just a short time ago, and they have hundreds of millions of dollars
>(after the movies they made for Disney). There is no standard API for
>networking defined in either the C or C== standard, even Unix has
>Sockets and Streams.
>
would it be possible to use CORBA to do this?
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