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Still playing with the X', tying to make a texture with it. But I encounter
black lines and can't find a reason for it in the scene. What causes it? Or
is it inaccuracy of Povray (MegaPov)?
Ingo
#version unofficial MegaPov 0.5;
global_settings {assumed_gamma 1.0}
light_source {
< 500,500,-500>
rgb 1
}
camera {
location <0,0,-6.0>
look_at <0,0, 0.0>
}
#declare Letter= text {
//X: <0,0,0>,<0.70314,0.6773,1>
ttf
"times.ttf"
"X"
1,0
scale <1/0.7,1/0.66,1> //<1/0.7,1/0.665,1>
translate <0,0,-0.5>
}
/*#declare xPigm= function {
pigment {
proximity {
Letter, 0.2
method 0
samples 5 //25
sample_bailout 500
max_density 1.0
type 1
sides 1
}
warp {repeat x}
warp {repeat y}
}
}*/
#declare xPigm= function {
pigment {
object {
Letter
pigment {rgb 1}
pigment {rgb 0}
}
warp {repeat x}
warp {repeat y}
}
}
#declare xWrink= function {
pigment {
agate
colour_map {
[0, rgb 0]
[1, rgb 0.8]
}
}
}
#declare XsinPigm= pigment {
function {xPigm(sin(x),sin(y)^2,z) & xWrink(x,y,z)}
scale 1 //0.6
//rotate <90,0,0>
colour_map {
[0, rgb 1]
[1, rgb 0]
}
}
box {
<-7.5,-5,0>,<7.5,5,0.1>
pigment {XsinPigm}
}
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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