H.E. Day wrote:
>Draw your texture map! It's just like painting on the
>hull! Save the file when you are done, and load up povray.
>The texture statement should look like this:
<untested>
How about drawing two (or more) different texturemaps and convert them into
a df3 desity file. Use that for texture and you can have a different top
and bottom side pattern on your spacemachine.
</untested>
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
Post a reply to this message
|