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On Mon, 14 Jul 2003 05:31:49 EDT, "darrenf" <dar### [at] ukonlinenet> wrote:
> I have seen some of the AOI textures and this looks very cool, but as my
> organic object is very complex, and I am trying to animate, it could take a
> very long time (which i do not have).
Why do you think AOI texture is slow? AOI realised as patch does not need many
calculations. It is basically just angle between two vectors.
ABX
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