POV-Ray : Newsgroups : povray.programming : Povray 4? wish list : Re: Povray 4? wish list Server Time
29 Jul 2024 10:24:22 EDT (-0400)
  Re: Povray 4? wish list  
From:
Date: 6 Dec 2001 03:42:35
Message: <7kbu0ugajk6ge7o0kj71fdoj6jjbg11nme@4ax.com>
On Wed, 05 Dec 2001 19:58:40 GMT, ken### [at] uniplanit (Angelo 'kENpEX' Pesce) wrote:
> >Tesselating finite objects is not impossible (you just need to know its limits
> >and you have to be able to trace it, and that's exactly what raytracing does).
> Because it seems that ppl here don't like the idea...

Funny answer to the author of tesselation patch :-)

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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