POV-Ray : Newsgroups : povray.beta-test : Philosophical objection to fog distance=0 : Re: 3.1g & 3.5 bug report Server Time
30 Jul 2024 18:20:57 EDT (-0400)
  Re: 3.1g & 3.5 bug report  
From:
Date: 7 Nov 2001 11:54:26
Message: <7ipiut0f8vmn54ngkfub0af7crfhihu92e@4ax.com>

<jer### [at] atosorigincom> wrote:

> Or for the strange people which wants to play with negative fog (what is it, 
> I do not know), protect only against 0.0 , if they are really to be pleased.

I never meet such strange people however if it is not forbiden within formula
then I think there should be gate for negative values. Perhaps in the future
some artistic results could be achived with this. Just like not bounding bouding
object is used sometimes.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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