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Samuel Benge wrote:
> I think I have found a new way to simulate subsurface scattering(SSS). I
> have attached an image of an object with a yellowish diffuse and reddish
> SSS.
>
> Can you tell how I did it? I did not use media or photons. I did not use
> double_illuminate.
>
> Four stars to the person who figures it out.
Tricky, but i have an idea. Could you render it with the light source
in the middle between the two shapes?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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