In article <3575E3E5.12BC08F1@chop.swmed.edu>,
Lothar Esser <ess### [at] chopswmededu> writes:
>Dear Colleagues,
>
> I am planning to use povray to render a transparent object
>which
> may contain several thousands of round ended cylinders.
>I have done something like this:
>
> merge {
> merge {
Eeek! Double merge!? You are in for some serious rendering-times my friend.
The later snippet of code will not help the rendering-time, only make your
code easier to read.
I would like to suggest this:
Avoid merge.
Use Blobs instead (the cylinders in blob are round-ended).
Try to avoid transparency if you can...
Best of luck :)
/Michael
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