POV-Ray : Newsgroups : povray.binaries.utilities : Animation Path Utility : Re: Animation Path Utility Server Time
28 Jul 2024 12:36:09 EDT (-0400)
  Re: Animation Path Utility  
From: Fran & Melissa
Date: 23 May 1998 11:54:00
Message: <6k6r6h$sni$1@oz.aussie.org>
Andrew Reeves wrote in message <6k6h9t$s7k$1@oz.aussie.org>...
>Thanks for your suggestion. I had a look at these files as well as a
program
>recommended by ReVerSi called spline.inc (Author Chris Colefax). While both
>these programs? are obviously great tools, they don't solve my particular
>problem. I have included a diagram help.


<description Cut>

>If anyone can help me, please!
>

OK.

With my system it is possible, easily.

Mine:

Set start point for camera.
Set Velocity is HIGH amount
Set Acceleration to -somthing
at time 2 set the acceleration = 0
and rotate.

Now for Chris's

Please note in the spline there is an assumed property that the time between
each point is the same, Therefore, set a group of points from 1 -> 2 that
get closer and closer together.

This will slow down the camera as it movies between them.

ie.
time 1                                         2
         mark                   mark     mark etc

then place some more in the curve wanted.

I hope that helps....

Fran.


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