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>There were actually two projects intended to integrate several patches
>into one big patch. One was my pet project, and one was Twyst's &
>Jamis'. Theirs is done, and is available from Twyst's website at
>http://twyst.home.ml.org . Mine isn't done yet, because I'm currently
>involved in doing some difficult "real life" things. I just need to
>slap some finishing touches on it and finish writing the
>documentation, and it'll be ready to go.
>
>I also want to add a couple more functions to it, and perhaps merge in
>the patches for the "slope" texture modifier that was posted a few
>days ago, but those things shouldn't take too long.
>
>I had considered waiting for the official release of version 3.1 and
>trying to merge it into my sources as well, but I believe I'll just
>release what I have when I find the time to finish the documentation.
>
>Thanks for your interest!
>
>
The problem with these various 'superpatch' compilations is that they all
have unique features :) I have THREE versions of PovRay now :)
1) The 'Official' Version
2) TMPov ( for the array and height field functions )
3) The Isosurface patch version.
Time for a new version absorbing all known patches?
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