POV-Ray : Newsgroups : povray.text.scene-files : Asteroid - textures and problems : Re: Asteroid - textures and problems Server Time
13 Aug 2026 03:02:38 EDT (-0400)
  Re: Asteroid - textures and problems  
From: Alain Martel
Date: 4 Aug 2026 14:59:42
Message: <6a72369e$1@news.povray.org>
Le 2026-08-04 à 07:26, Maetes a écrit :
> 
> Whow, great, thanks for that.
> 
> I had to quit the execution of the script, after more than 3 minutes it was
> parsing and parsing ...
Over 3 minutes of parsing ? Check if you have some infinite loop 
somewhere. That or a MASSIVE mesh with several million of triangles.
Before parsing the mesh, add a debug statement to display the number of 
triangles and vertices.
Within any loop, add a debug to show you a loop counter every 100, 200, 
500 or 1000 iterations.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.