On 29.07.2026 14:33, Maetes wrote:
> 2. Textures
> I've already played around with textures a bit, but I'm not completely
> satisfied.
> Does anyone have any textures for a similar use that they would like to share?
>
I guess you can use Phobos and Deimos photos as some source for ideas.
They are quite like asteroids but have more extensive portfolio.
In general, I suspect that slops and normals may disguise triangle
flatness pretty well.
--
Ilyich the Toad
https://dnyarri.github.io/
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