POV-Ray : Newsgroups : povray.windows : POV with 3D cards and MMX? : Re: POV with 3D cards and MMX? Server Time
28 Jul 2024 18:25:05 EDT (-0400)
  Re: POV with 3D cards and MMX?  
From: Roland Mas
Date: 21 Jan 1998 07:04:27
Message: <6a4o8b$u4o$1@melchior.Cuivre.FR.EU.ORG>
Scott Anderson (sta### [at] powercomau) wrote:
> I was wondering if POV on Windows 95 supports or uses MMX and/or any 3D card

The MMX itself does not help really, but it happens that the FPU of the
MMX processors has been optimized, so MMX Pentiums should be faster than
non-MMX ones (given a clock frequency).

The 3D card will be totally useless, since the calculations they can do
(3D polygons with mapping and lighting) have no relation (besides the
result, which is a synthetic image) to the ones POV-Ray makes, nor
to the ones made by any other ray-tracer. The approach is completely
different.

> to improve performance? Also I heard last night from a friend that, the
> speed is only from the CPU and RAM, is this true?

Not really. The amount of cache memory plays a role, too. But hard disk
capacity plays none, nor does the sound card of course. If your RAM is
small, the hard disk speed could improve the rendering speed, because it
influences the swapping times.

> Thanks,

You're welcome.
  B-o-b
--

bob### [at] casimirrezelenstfr -- Linux, POV-Ray, LaTeX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.