POV-Ray : Newsgroups : povray.general : POV-Ray Origins : Re: POV-Ray Origins Server Time
2 Apr 2026 19:55:48 EDT (-0400)
  Re: POV-Ray Origins  
From: yesbird
Date: 29 Mar 2026 09:07:12
Message: <69c92400$1@news.povray.org>
On 29/03/2026 13:49, GioSeregni wrote:
> eh eh the output is never a problem
> but I don't see the input for pov...
> aand DXF very useful

I have a DXF converter as a separate C program:
https://github.com/syanenko/dxf2pov
but found it unuseful in Studio, as it's outdated and rarely used now.

As for POV input, I don't see the use case for it.
Who wants to write a scene on SDL and then transfer it somewhere (where
and why ?).

> Instead the calls to the working and writing routines are entrusted to a second
> executable written in QB64PE, which is great and compiles in C++.

Is this a QBasic and is it still alive ?
It was the first language I learned, so many years ago ...


> It's the only way to publish, today any executable file, if it doesn't have the
> blackmail price for certification, it gives false positives.
>

Wish you good luck with publishing, hope it will be demanded.
--
YB


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