On 2/27/26 14:12, Bald Eagle wrote:
> William F Pokorny <ano### [at] anonymous org> wrote:
>
>> Bill W, This morning I got around to running the scene you sent to me -
>> thanks.
>
> Thanks for taking the time to render and look it over.
>
> The weird thing about the shadows dead center of the image is that they are a
> dead-flat gray, and _completely blot out the tori_!
>
> Maybe it's just me, but that seems weird.
>
> - BE
>
Those are shapes - see the attached image where I turned the light
source 'shadowless' and added 'cutaway_textures' to the difference{}.
Rendered using my v3.8 beta 2 compile.
The only shadow issues I noticed (ignoring the center yellow shape
issue) was that your posted image had noise in the upper left of the
overall shape where my local build's render did not.
Bill P.
Post a reply to this message
Attachments:
Download 'dupincyclide_3dprint_noshad_cutawy.png' (164 KB)
Preview of image 'dupincyclide_3dprint_noshad_cutawy.png'

|