POV-Ray : Newsgroups : povray.binaries.images : How to convert TTF font characters into prism objects? : Re: How to convert TTF font characters into prism objects? Server Time
10 Feb 2026 06:44:31 EST (-0500)
  Re: How to convert TTF font characters into prism objects?  
From: Alain Martel
Date: 8 Feb 2026 13:02:18
Message: <6988cfaa$1@news.povray.org>
Le 2026-02-08 à 11:16, Jörg "Yadgar" Bleimann a écrit :
> Hi(gh)!
> 
> To generate gold-textured carved inscriptions in marble, I need tapering 
> font characters... and (besides turning them into heightfields and 
> rotating them afterwards by 180 degrees before subtracting them from the 
> marble plate) they only way to achieve this is converting them into 
> prism objects and adding the taper_sweep modifier... how could I do this?
> 
> See you in Khyberspace!
> 
> Yadgar
> 
> 

Try the Bevelled_Text macro from shapes.inc.

#macro Bevelled_Text(Font, String, Cuts, BevelAng, BevelDepth, Depth, 
Offset, UseMerge)

BevelAng is in radians.
UseMerge need to be 0.
Cuts determine the smoothness.


Use that macro with scale -1*z to place the bevel on the back of the text.


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