Le 2025-10-15 à 23:15, yesbird a écrit :
> This is the result of conversion and rendering in a studio environment
> with materials from Mike Miller. I will post the scene in
> 'povray.text.scene-files' - any suggestions about quality improvement
> of similar models (jewelry) are highly appreciated.
> --
> YB
It looks like your material have a rather high ambient value. That make
that gold look as if it was plastic. Try setting ambient 0.
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