On 30/09/2025 12:07, Mr wrote:
> I think you should look at GIS packages (QGis/OpenSceneGraph...), ...Sorry for
off-topic, but I read that you are working with Blender
(POV@Ble). I have idea about effective conversion from Blender to
POV-Ray: If only Blender can work with glTF or GLB file's .extras
property that can store arbitrary JSON content, then we can use it
to store material name and then convert it to POV with my converter.
It's possible not to use a web-based GUI version, but to create a
command line utility running under node.js.
We can use for the start this impressive materials collection - the
royal gift from Mike Miller:
https://drive.google.com/file/d/1PncYI4G2ssqIXjK1rMej-PgAZ9Gnatz1/view?usp=sharing
What is your opinion ?
--
YB
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