POV-Ray : Newsgroups : povray.binaries.utilities : Online files converter : Re: Online files converter Server Time
11 Oct 2025 00:57:21 EDT (-0400)
  Re: Online files converter  
From: yesbird
Date: 4 Oct 2025 17:16:13
Message: <68e18e9d$1@news.povray.org>
On 04/10/2025 23:29, Maetes wrote:
> Yes, "something" like that.
> But instead the code-block many sliders and checkboxes and select-boxes.
> And only one or two object (box and sphere) to show the texture.
> And a download-button to get the texture.
Don't you mixing a texture and material ?
http://www.povray.org/documentation/view/3.60/324/
http://www.povray.org/documentation/view/3.6.1/331/

In any case implementation will not be difficult - I guess, you can try
it yourself. You will only need to install node.js and master
javascript, also PHP alittle.
> This treejs looks indeed very promising, maybe I'll give it a try for my own
> website.
Yes, it's really cool. Almost standard-de-facto for WegGL/WebGPU works
now.
> 
> Your all2mesh-tool:
Now it's "POV-Ray studio" :).
> If you could extract the textures also, I would bring the Mars-Rover or
> Ingenuity to life.
Maybe later, after finishing two active projects.
-- 
YB


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