POV-Ray : Newsgroups : povray.documentation.inbuilt : SOR documentation : Re: SOR documentation Server Time
15 Sep 2025 09:56:02 EDT (-0400)
  Re: SOR documentation  
From: William F Pokorny
Date: 8 Sep 2025 10:04:37
Message: <68bee275$1@news.povray.org>
On 9/8/25 07:08, Bald Eagle wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> 
>> As shown, when I use cutaway_textures, I DON'T see the expected
>> interior_texture, but the surface texture {}.  And when I use sor {open}, I do
>> not see a hollow infinitely thin surface, I get a solid object sliced in half.
> 
> Also, I'm curious as to why the cutaway_textures feature requires the use of an
> untextured object as a cutter to be able to function properly.
> One would reasonably expect that we should be able to use any object.
> If, as per wiki documentation, the cutaway_textures feature result is based on
> insidedness tests, then the texture of the cutter should be irrelevant.
> 
> - BE
> 
> 
> 

Answering without thinking much, I don't think the cutaway_textures 
feature copies the inside texture(*), but maybe I'm not remembering 
correctly.

A reminder the yuqk fork fixed a cutaway_textures bug which exists in 
official POV-Ray releases. See:

https://news.povray.org/povray.bugreports/thread/%3C65806257%241%40news.povray.org%3E/

Bill P.


(*) - The inside_texture{}s feature has a few inconsistencies, besides, 
with respect to how texture{}s are handled.


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