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On 9/8/25 07:08, Bald Eagle wrote:
> "Bald Eagle" <cre### [at] netscape net> wrote:
>
>> As shown, when I use cutaway_textures, I DON'T see the expected
>> interior_texture, but the surface texture {}. And when I use sor {open}, I do
>> not see a hollow infinitely thin surface, I get a solid object sliced in half.
>
> Also, I'm curious as to why the cutaway_textures feature requires the use of an
> untextured object as a cutter to be able to function properly.
> One would reasonably expect that we should be able to use any object.
> If, as per wiki documentation, the cutaway_textures feature result is based on
> insidedness tests, then the texture of the cutter should be irrelevant.
>
> - BE
>
>
>
Answering without thinking much, I don't think the cutaway_textures
feature copies the inside texture(*), but maybe I'm not remembering
correctly.
A reminder the yuqk fork fixed a cutaway_textures bug which exists in
official POV-Ray releases. See:
https://news.povray.org/povray.bugreports/thread/%3C65806257%241%40news.povray.org%3E/
Bill P.
(*) - The inside_texture{}s feature has a few inconsistencies, besides,
with respect to how texture{}s are handled.
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