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On 7/29/2025 10:54 AM, Bald Eagle wrote:
> Josh English <Jos### [at] joshuarenglish com> wrote:
>
>> I have to play with it down the road. I'm still trying to mimic Oskar
>> Stålberg's irregular grids from Townscaper for this project.
>>
>> Josh
>
> Is there a problem with simply butting 2 Bezier splines next to one another and
> making a sharp bend that way?
>
>
> There seem to be a number of people who have implemented Oskar Stålberg's
> irregular grids, and provided tutorials.
>
> I see where the Wavefront Collapse is going now. :)
>
> - BE
>
>
>
My box modeler does this by extracting each face and generating the
bicubic patches for each side.
The problem as I see it is how do I tell my modeling system "this bit is
flat but that bit is round"?
As for the irregular grids, it's also not a matter of finding the
quadrilaterals and drawing them, it's a matter of creating them and
keeping track of them so I can traverse the irregular relaxed grid.
And yes, this is exactly all for this wave function collapse thing I'm
building.
Josh
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