POV-Ray : Newsgroups : povray.general : Envelope deformation : Envelope deformation Server Time
8 Aug 2025 12:30:07 EDT (-0400)
  Envelope deformation  
From: Josh English
Date: 22 Jul 2025 17:04:18
Message: <687ffcd2$1@news.povray.org>
I think it has been asked here before but I can't think of the right 
term. In 2d vector graphics there is a function called envelope which 
allows you to take an object and distort it into any quadrangle.

I am trying the same thing in POV-Ray, but every transformation I can 
pull out of my hat and the include files maintains the original 
parallelogram. I tried slicing a box in half and transforming the two 
sides but it ended up with an ugly crease.

Am I fooling myself into thinking this is even possible in POV-Ray?

Uncle Josh


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