Le 2025-03-08 à 21:26, William F Pokorny a écrit :
> Partly due running down a bug in the text{} object; partly to test
> yuqk's bool_object{} pattern with multiple objects (10 text{} objects
> here); I've created animations of some mono font files.
>
> With each font I rendered an animation at 50 characters per frame for
> the entire Basic Multilingual Plane (BMP) of 2^16 possible characters. I
> kept only those frames showing at least one supported character glyph
> and I created an mp4 with those frame images at 1 per second.
>
> The thought is maybe this is a good way to review what characters are
> supported in a particular font alongside how POV-Ray is handling those
> characters.
>
> Attached is an animation of the hack-r font. It's a popular linux / unix
> programmer's mono font.
>
> Bill P.
>
I once did something similar. The difference was that I had 256
characters per frame and the character number was not clearly displayed.
The columns where the hexadecimal unit, the line was the second digit,
and the frame number for the third+ digit.
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