POV-Ray : Newsgroups : povray.binaries.images : Isosurfac and Matmod. : Re: Isosurfac and Matmod. Server Time
8 Jan 2025 00:00:00 EST (-0500)
  Re: Isosurfac and Matmod.  
From: kurtz le pirate
Date: 27 Dec 2024 13:06:39
Message: <676eecaf$1@news.povray.org>
On 27/12/2024 15:27, Kenneth wrote:
> kurtz le pirate <kur### [at] freefr> wrote:
>>
>>
>> Fast rendering.
>> max_gradient calculated by POV is really small: 0.62.
>>
> 
> That is spectacular and beautiful. And with a max_gradient of only 0.62?? Wow.
> 
>>> [from jr:]
>>> so, would you consider making the code/object public ?
> 
>> The code ? Yes, of course !
>> The source is attached to this post. [Prettyball_3]
> 
> Your Prettyball_3 code produces a different result than your "Mesh Torus"
> image-- although this example is quite beautiful as well! Did you mean to post
> the Mesh Torus code instead? Like jr, I would love to see how you created it.
> 
> 
> 
   _      ____  _        _
  | |    / __ \| |      | |
  | |   | |  | | |      | |
  | |   | |  | | |      | |
  | |___| |__| | |____  |_|
  |______\____/|______| (_)



I made a mistake and uploaded the wrong file.
I now put the code for "MeshTorus".


This makes two samples.

Sorry...









-- 
kurtz le pirate
compagnie de la banquise


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Attachments:
Download 'meshtorus.pov.zip' (3 KB)

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