POV-Ray : Newsgroups : povray.general : Some more image to POV stuff in exchange for a good name : Re: Some more image to POV stuff in exchange for a good name Server Time
2 Jan 2025 10:02:02 EST (-0500)
  Re: Some more image to POV stuff in exchange for a good name  
From: Ilya Razmanov
Date: 24 Dec 2024 04:28:28
Message: <676a7ebc$1@news.povray.org>
On 23.12.2024 20:42, Bald Eagle wrote:
> Ilya Razmanov <ily### [at] gmailcom> wrote:
> 
> Probably a good idea - however one option that you want to explore is just
> making a single file that detects whether it's the main scene or an included
> file.

I was thinking about this once (would be good for self-illustrating 
includes. For example, for my "POVRay mosaic" I may use rather complex 
objects in presets as includes, so I tried out making include 
self-rendering, but failed), but main problem is that with POVRay I 
can't do "from filename import nameofwhatiwant", I can only "import 
filename" with camera and stuff, and, when I tested it long ago, local 
camera was replacing global (at best).

So now I tried to split file in part like "thething geometry as .inc" 
and "camera light then import thething then texture and transform as .pov".

-- 
Ilyich the Toad
https://dnyarri.github.io/


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