On 11/15/24 10:40, Bald Eagle wrote:
> I'll bet this would also look great if rendered with SSLT.
> You'd probably have to use actual displacement mapping - maybe with a
> heightfield or isosurface to get the variations in geometry and thickness.
SSLT - maybe I'll give it a go. My todo list always grows longer when I
interact with you... :-)
SSLT is one of those features still on yuqk's 'not sure what to do with
it' list. There are issues. Not the least of which is the feature was
never really polished off in the code. On other than simple geometries
I've found it a little funky to use - this could be me not understanding
it well. It's slow on my little i3, so it's hard for me to experiment.
The yuqk fork's solver fixes / improvements help its behavior quite a
bit. I was able to pull out some hacks specifically for the feature in
the blob code, for example.
I don't know... Down my list a ways. It's relatively complicated code.
Uses too a boost feature I've not seen elsewhere. Anyhow...
Bill P.
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