POV-Ray : Newsgroups : povray.pov4.discussion.general : Suggest new v4.0 'concrete' normal{} perturbation. (yuqk R15 v0.6.9.0) : Re: Suggest new v4.0 'concrete' normal{} perturbation. (yuqk R15v0.6.9.0) Server Time
27 Jul 2024 12:17:36 EDT (-0400)
  Re: Suggest new v4.0 'concrete' normal{} perturbation. (yuqk R15v0.6.9.0)  
From: William F Pokorny
Date: 29 May 2024 06:21:26
Message: <665701a6$1@news.povray.org>
On 5/29/24 05:58, William F Pokorny wrote:
> normal { concrete bump_size +1.9 scale 1/2 }

The 'concrete' normal perturbation can also be scaled up to a somewhat 
large value to get something like a camouflage (partially rounded 
facets?) result.

   normal { concrete bump_size -0.2 scale 50 }

In the attached image I changed the 'brick' pattern's 'ip_spacing' to:

   ip_spacing <1.0*0.7,0.0,0.0>

to demonstrates that the updated 'brick' pattern can be now used to 
create other than strictly brick like patterns.

Bill P.


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