See the attached scene and image files. The upper left result is a
repeat of an earlier thread about an easier to use 'brick' pattern, but
now with:
finish { diffuse 0.8 brilliance 7 }
The upper right makes use of yuqk's 'it_scale' with:
warp { it_amount 0.3 it_scale 0.022 }
The lower left adds:
normal { concrete }
The lower right replaces that normal with:
normal { concrete bump_size +1.9 scale 1/2 }
---
The end result is no match for Chris R's isosurface brick walls, but for
something quick, perhaps not too bad.
Bill P.
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Attachments:
Download 'concrete.jpg' (204 KB)
Download 'concrete.pov.txt' (3 KB)
Preview of image 'concrete.jpg'
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