|
|
Op 28-10-2021 om 16:38 schreef Thomas de Groot:
> Strange. Somehow, I must have changed something, but now renders take a
> much longer time, more in the range of several hours (and photons jumped
> to 3Gb). I do not remember what is different. :-/
>
Found the culprit! :-)
I had changed 'union' to 'merge' in the mesh2 object. In this particular
case of well-behaving crystal faces, that is unnecessary. The render
speed difference is dramatic indeed.
--
Thomas
Post a reply to this message
|
|