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Am 03.07.2021 um 22:06 schrieb Kima:
> #include "vertices.inc" trick works like a charm. So silly of me that forgot
> #include can do the job. I agree we should minimise any unnecessary process, but
> I think reading two files (perhaps three, adding normals) is not a significant
> overhead.
Given the constraints of your process to create the data, it seems like
a reasonable approach. Given typical mesh sizes, the overheard of
opening two additional files (or even up to four, with normals and UV
vectors) should indeed be benign compared to the overhead of actually
parsing the data.
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