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Op 10/05/2021 om 01:05 schreef Dave Blandston:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> ...on its way to the macro structure I have in mind. Easier to use and: many more
options to select from!
>
> Based on your demo images I was expecting the StepNoise version to look best but
> the crackle solid version seemed slightly more realistic in this particular
> scene. The option to select which function to use is very useful.
>
Good.
> LIGHTSYS is a much better lighting method than I've been able to achieve so some
> realism was lost in my scene but I think you and your collaborators have created
> an awesome material. Maybe LIGHTSYS can be applied to this scene in order to
> take full advantage of the subtle nuances of your granite but that will have to
> be a project for another day...
>
Sure, especially for landscapes.
> The attached image shows how great the new granite looks in spite of my poor
> scene lighting ability. This type of granite turned out to be a little too
> "busy" for this scene but I think the Flanders Gray will be perfect. (Just as
> you described in your posting!) The coloration of the Flanders Gray sample is
> spectacular in my opinion and I hope that variation makes it into the final
> product.
>
You could try the 'blend' option here and see if it looks better. The
template of the Dakota Red will be used for the other granites too later
on, with the necessary adaptations of course to those particular granites.
> Thanks for letting me beta test your granite!
>
And thanks for testing! In the meantime, I have finished a preliminary
macro architecture including also the polished version and the veins.
Very soon now, I shall post a beta for everybody to shoot at. Stay attuned!
--
Thomas
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