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On 4/1/21 10:29 AM, ingo wrote:
> https://ingoogni.nl/povray/sounds-of-povray/the-sound-of-povray/
>
> The last weeks I've been exploring ways to use POV-Ray for sound creation.
> It actaully works quite simple. I put up a first article on it. Very basic
> (the site also). More will follow,
>
> Ingo
>
Wow. That's cool! :-)
I was also not aware of https://supercollider.github.io
---
I've done almost no animation over the years, but a question I've
carried around for a long while is:
Has anyone has figured out how to add sound synchronization 'hooks' into
rendered frames or file associated frames during particular frame
renders by Pov-Ray?
I'm think something along the lines of generating a hook for a collision
sound when a given collision between two shapes happens. The hook could
be generated in a generic way allowing for other animation changes - the
sound hook would track.
I'm guessing the synchronization must have been worked out by those
doing renders (a), but I don't recall ever running across someone doing
this in POV-Ray animations from the SDL.
(a) Been posted about in the past, but these guys at
https://www.animusic.com/ have been at something like the merge of
animation and music for long while.
Bill P.
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