POV-Ray : Newsgroups : povray.binaries.images : warp function test images (76k and 28k) : Re: warp function test images (76k and 28k) Server Time
12 Aug 2024 13:11:46 EDT (-0400)
  Re: warp function test images (76k and 28k)  
From: ABX
Date: 16 Oct 2003 13:28:51
Message: <5mktovkn5eq4udoebmu00ejhgt8da48eun@4ax.com>
On Thu, 16 Oct 2003 13:58:04 -0300, "Roberto A." <wol### [at] hot-mailcom>
wrote:
> > Sorry, this will never happen, simply because it is not possible (at
> > least not without an approximative root solver like in the isosurface
> > shape).
>
> That's sad. I stand corrected then.

No. You were wrong. POV _can_ do exactly the same what other packages - see
family of HF macros in shapes.inc where You can displace grid of triangles
using delivered function (kind of shader). You can do it on-the fly (like in
other packages) or write it to precalculated file. You have sources of it so
you can adjust it to your needs. You can even write macros to perform kind of
CSG with it.

And yes, POV can't do displacement on every primitive but afaik none other
package can do it as it was said in this thread.

ABX


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