POV-Ray : Newsgroups : povray.beta-test : Torus problems with distant camera : Re: Torus problems with distant camera Server Time
30 Jul 2024 14:23:45 EDT (-0400)
  Re: Torus problems with distant camera  
From:
Date: 25 Oct 2001 10:32:26
Message: <5g8gtt8f6spcum9a1oulvrk64ik738vhug@4ax.com>
On Wed, 24 Oct 2001 17:56:41 -0400, "Slime" <noo### [at] hotmailcom>
wrote:

>This scene, which has a far away camera, creates artifacts in the torus:

I have reported this for MegaPOV months ago and for 3.5.

http://news.povray.org/povray.beta-test/18702/
http://news.povray.org/povray.beta-test.binaries/18705/

not I not use extreme high values and use sturm
I think it is connected with ortho view

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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