POV-Ray : Newsgroups : povray.binaries.images : city buildings-- WIP 9_29_2020 : Re: city buildings-- WIP 9_29_2020 Server Time
15 May 2024 02:44:10 EDT (-0400)
  Re: city buildings-- WIP 9_29_2020  
From: Alain Martel
Date: 6 Oct 2020 10:39:29
Message: <5f7c81a1$1@news.povray.org>

> "Bald Eagle" <cre### [at] netscapenet> wrote:
> 
>> I have not found GIMP to be user-friendly.
>> In windoze I used wingif, winjpg, Irfanview, and paint.net
> 
> Yes, Irfanview is handy. and fast. The others I'll have investigate.
>>
>>
>>>> Buy more RAM -
>>>
>>> Ha! But that would defeat my purpose of trying to get me scene to run in, uh,
>>> 256K  :-P
>>
>> I look forward to the Inigo Quilez Demoscene version in 8k.   :P
>>
> I had to look that up :-O  And Shadertoy. WOW, some *stunning* procedural CG.
> 
> Meanwhile, just for a bit o' fun, I ran my scene code again as-is, but with 5000
> buildings, the most ever-- just to observe the parse/render/computer
> performance. On my lowly Windows 7 box: disk-swap hell!!
> 

Time to add some more RAM


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