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Op 13/08/2020 om 13:47 schreef William F Pokorny:
> On 8/13/20 3:59 AM, Thomas de Groot wrote:
>> This is the other issue I mentioned above. Here the isosurface
>> simulates vegetation. At the bars'levels, I stopped the render and
>> restarted with +c. A boundary is visible from the exact point of start
>> onwards.
>>
>> No media used here; just the isosurface.
>>
>> The green image with a complex slope texture.
>> The grey image with a simple pigment. I restarted three times there
>> too; can you see them? ;-)
>>
> I do indeed. Aside from the continuity on continuations issue those
> results look pretty good for quick vegetation, frosted vegetation. :-)
My original image seems to be definitely due to an uncontrolled change
to the code by me. I was misled by this present issue apparently.
Yes, this makes up for an interesting vegetation indeed. However, it is
not fast of course.
>
> I await the test scene.
Posted the scene in p.t.scene-files.
--
Thomas
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