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Hi(gh)!
On 13.08.20 21:03, jr wrote:
> "jr" <cre### [at] gmailcom> wrote:
>> ...
>> that would be my expectation too. the code looks kosher, have you tried with
>> same code but different data tile/set?
>
> actually, belay that. :-) sorry, noise, etc..
>
> the increments where you make the vector for 'eval_pigment', pretty sure you'll
> want '<(.5+b)*(1/xdim), (.5+a)*(1/ydim),0>'.
As the data tile is square, xdim = ydim! Of course you're right, if I
ever wanted to render a non-square data set, it's better to have the two
variables assigned to the proper dimensions.
See you in Khyberspace!
Yadgar
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