POV-Ray : Newsgroups : povray.binaries.images : rotating, translating POINTS : Re: rotating, translating POINTS Server Time
13 Aug 2024 11:23:25 EDT (-0400)
  Re: rotating, translating POINTS  
From: ABX
Date: 19 Mar 2003 12:34:56
Message: <5eah7vkb281f717anot776c2rgl0lgpmgq@4ax.com>
On Wed, 19 Mar 2003 18:23:16 +0100, HermanS <her### [at] pandorabeinvalid>
wrote:
> It's easy to translate and rotate objects, but I'm looking for a method 
> to transform POINTS.
> Ex. I declare a cube using the coordinates of its vertices, then I 
> transform all the vertices and I get a new object. I'm interested in the 
> coordinates of the new vertices. Is this possible in POVRay using a 
> matrix method?

This group is not the best place for such a question. Moreover look for posting
guyidelines in povray.announce.frequently-asked-questions.

ABX


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