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Le 2020-04-30 à 20:10, Josh a écrit :
> "Josh" <nomail@nomail> wrote:
>> I've found a way to create and use a df3 file as an isosurface. Works well. I'm
>> trying now to add noise to it and it makes the shape disappear. Any ideas? The
>> shape shows up fine without the +f_noise3d(x,y,z)*2 statement... Does anyone
>> know what is happening?
>>
>> #include "functions.inc"
>> #declare Fnct00 = function {
>> pattern { density_file df3 "aster1.df3" interpolate 0
>> }
>> }
>> #declare Fnct01 = function (x,y,z) {
>> 0.025-Fnct00(x,y,z)
>> }
>> #declare BaryteGreen = srgb <0.6157,0.7686,0.3725>;
>> #declare Iso00 = isosurface {
>> function { Fnct01(x,y,z) + f_noise3d(x,y,z)*2}
>> contained_by { box { -5,5 } }
>> threshold 0
>> accuracy 0.0005
>> max_gradient 6
>> all_intersections
>> texture {
>> pigment { color BaryteGreen }
>> finish { ambient <0.03,0.02,0.0> diffuse 0.8,0.4 phong 0.7 }
>> }
>> }
>>
>> Josh
>
> Just to clarify, I've tried adding f_noise3d, subtracting it, nothing seems to
> allow me to perturb the surface of my df3 shape like I can if my function is
> just a simple sphere...
>
> Josh
>
>
Play with the coordinates passed to the function and see what happen.
A starting point :
function { Fnct01(x+sin(y*2+z*3),y-cos(x*7),z+cos(y*5)) }
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