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On 3/25/20 5:52 AM, Jim Holsenback wrote:
> On 3/24/20 8:05 AM, William F Pokorny wrote:
>> (1) - With respect to documentation, it might be worth posting a
>> pointer to this thread in povray.documentation.inbuilt asking if
>> deeper documentation related to the propagation of object qualifiers
>> exists - and I've missed it. If not, whether some such documentation
>> should be added to the inbuilt documentation. Jim - who currently
>> handles all documentation - should at some point see it.
>
> well i'd agree that the noted behavior /appears/ to not be documented...
> i did a little more than a cursory search and came up empty. before i
> get to it, i have a couple of questions...is this limited to the
> no_shadow/image/reflection modifiers? if so a couple of notes and/or a
> paragraph should be enough. if it gets more involved than that maybe a
> "pitfalls" sub-section below 3.5.1.5
Yep, the essential question. ;-) I had those three and hollow in my head
as I responded, but I don't have in hand a definitive list. I avoid
using non-transform modifiers down in the nesting - excepting inverse.
I've got a little buzzer going off that somewhere in the last few years
Christoph responded to someone hitting a particular hollow issue with it
propagating or not as desired. I'll try and find that post.
Quickly thinking. I'd bet photon and radiosity blocks are also not
always propagating through csg. What others... double_illuminate, hmm...
Anyway, I've promised to do some other stuff first thing this morning.
I'll come back to this thread later.
Bill P.
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