Hi(gh)!
On 03.10.18 17:58, Stephen wrote:
> Well here is my tuppence worth.
> I think that it is the ratio of the rotations that makes 3 axes look
> odd. in this animation the X axis rotates 3 times for one rotation of
> the Z axis and the Y axis rotates twice.
> (I am wedded to cyclic animations)
May I do Atari ST and Commodore 64 versions of this and re-publish them
on my YouTube channel, of course crediting you? Also your other
animation works?
See you in Khyberspace!
Yadgar
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