POV-Ray : Newsgroups : moray.win : uv mapping simple?? : Re: uv mapping simple?? Server Time
1 Jul 2024 03:25:32 EDT (-0400)
  Re: uv mapping simple??  
From: Lutz Kretzschmar
Date: 25 Sep 2002 15:31:33
Message: <5c34pu0lqfiun5411qikbf5t8qdgijosgi@4ax.com>
Hi Robert, you recently wrote in moray.win:

> But how to fix the pic in the right dimensions?? I always see just distorted
> cutting of the picture.
Mesh Editor.
Got to Face mode.
Select the faces that you want to change.
Make one of the views a UV view.
On that UV view, you will see the bitmap spanning the 0 to 1 ranges in
both dimensions and you will see the UV vertices of the selected
faces.
You then work in the UV view to drag the vertices so that the
projection works as you want.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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