POV-Ray : Newsgroups : povray.bugreports : Why does sphere { Object } work? : Re: Why does sphere { Object } work? Server Time
26 Apr 2024 12:07:32 EDT (-0400)
  Re: Why does sphere { Object } work?  
From: dick balaska
Date: 7 Nov 2018 18:02:59
Message: <5be36f23@news.povray.org>
On 11/6/18 5:19 PM, Cousin Ricky wrote:

> 
> -------------- [BEGIN CODE] --------------

> #declare Object = sphere { 3 * z, 1 }
> sphere { Object pigment { red 1 } }
> --------------- [END CODE] ---------------
> 


I'd say it works that way by design. How else would you use Object?
(I think the name Object is obfuscating.)

It is similar to
#declare MyTexture=texture{pigment{Red}};
sphere { 0, 1 texture {MyTexture}}

Maybe less confusing with a different name:

#declare MySphere = sphere {0, 1};
sphere {MySphere}
-- 
dik
Rendered 1024 of 921600 pixels (0%)


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