POV-Ray : Newsgroups : povray.off-topic : Paul Stamets Interview : Re: Paul Stamets Interview Server Time
17 Jun 2024 07:55:43 EDT (-0400)
  Re: Paul Stamets Interview  
From: jr
Date: 14 Dec 2017 08:19:27
Message: <5a327a5f$1@news.povray.org>
hi,

On 14/12/2017 13:09, Bald Eagle wrote:
> jr <cre### [at] gmailcom> wrote:
>> On 14/12/2017 11:54, Bald Eagle wrote:
>>> Every new maze will start with the searching and end with an optimized matrix.
>>> An intelligence would be able to abstract the idea and optimize its method
>>> _before_ being presented with a new maze.
>> how?
> Just look at how we do the same search optimizations.
> subdivision, parallel logic, BST, quadtree, octtree, etc.
> find a way to conceive of a 3rd dimension from your Flatland, grow up, branch
> out, drop new seed colonies, and execute multiple simultaneous searches - divide
> and conquer.

"how?" wasn't the right question (sorry).

imagine then you're the controller/observer of two mazes, one contains a
mould which is on its second maze, the other a human, naked no tools,
also on their second maze.  previous maze layout was different.

observing their behaviour, how could you tell one is (supposedly)
"intelligent" while the other operates on "instinct"?

> There's so much here to talk about...

a fascinating topic.


regards, jr.


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